MAG reached its highest quarterly revenue in company history with 81.4 MSEK thanks to improved ARPDAU across its portfolio of games. Net sales are up 26%, and ARPDAU increased by 84% compared to the same period last year.
Summary of the period March 2021 – May 2021:
Comment from the CEO in summary
“Today we can proudly announce the highest quarterly revenues in MAG’s history. While achieving a record 81.4 MSEK in revenues and investing at a good pace in user acquisition, we generated a 15.3 MSEK EBITDA.
“This quarter’s positive EBIT combined with a 19% EBITDA-margin are good steps in the right direction towards our long-term goal of an EBIT-margin of at least 20%. Revenue is up 26% relative to last year’s Q3 (47% measured in USD), and the overall ARPDAU is up by 84% reaching 5.5 cents.
“I would like to give huge thanks to everyone at MAG for contributing to this record quarter for the company. It is a proud moment for us to achieve this together during such extraordinarily challenging times”, says Daniel Hasselberg, CEO of MAG Interactive.
Summary of the period September 2020 – May 2021 (9 months):
Presentation & Report
On June 30, 2021 at 10:00 CET, CEO Daniel Hasselberg and CFO Magnus Wiklander will present the Interim Report live on Twitch. The presentation will be held in English. Link to the Twitch feed here www.twitch.com/maginteractive. Daniel Hasselberg will also take questions on Twitter during the course of the day, write to @d_hasselberg or @maginteractive. For more information and to read the full report please visit https://www.maginteractive.com/investors/investor-relations/reports/.
This is information that MAG Interactive AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact persons set out below, at 08:00 on June 30, 2021.